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Frost Giant Studio's Stormgate (2025)

Stormgate is the premiere game devoloped by Frost Giant Studios in Irvine, CA over a six-year period starting in 2019. The creative team had worked together on the StarCraft games at Blizzard Entertainment, and decided to launch a new company built around what was to become StarCraft 3.

Frost Giant is a fully-independent studio founded by industry veterans Tim Morten (production director on StarCraft II: Legacy of the Void) and Tim Campbell (lead campaign designer, Warcraft III). They are joined by a team of talented developers, all united by their passion for RTS.  

- HIred on to develop and create cinematics for the campaign with a focus on camera, lighting, and cinematography.

- All cinematics were created entirely with Unreal Engine 5 in the Sequencer, with some tweaks to animations done in Maya.

- Responsibilties included designing and directing cinematics in their entirety from previs to final color and render. Support came from environment artists, sound design, and a staff animation expert. Supervision for the cinematics and final FX passes were the responsibilty of Chris Culp.

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Cinematic - Campaign End - Stormgate

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Cinematic - Interim - Stormgate

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Before and After - Stormgate

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